How-to: Use the Numark DMC 2 with Scratch LIVE by Jose Castaño, Serato
First, make sure that you are running Scratch LIVE 1.8.1 or later (earlier versions do not support the DMC 2) and that you have 2 USB ports available on your computer.
Connect your Numark DMC2 to an available USB port.
For Mac users: Your DMC2 will be detected automatically and will be ready to use.
For Windows users: You should see the following prompt:
"Can Windows connect to Windows update to search for software?"
Click "No, not this time."
Click "Install automatically"
You should see the following message: "Found new Hardware Numark DMC2", followed by "USB composite device".
You will be prompted to install 2 drivers:
- "USB composite device" and "USB audio device"
- Follow the prompts as per the usual driver installation method for windows.
Setting up Scratch LIVE:
- Simply connect the SL 1 interface to any available USB port on your computer.
- Connect the Numark DMC2 unit to another available USB port and connect the power supply to a mains power outlet.
- The unit should show a flashing message in both screens that says "PC no Link"
- Launch Scratch LIVE 1.8.1. and go into INT mode to engage the controller.
- Mix away!
Browsing the library and adding a track to a Virtual Deck:
Once Scratch LIVE has recognized the controller, you can browse through your Crate/Track list (whichever has focus) using the left and right Knobs (4). If focus is on Crate list, pushing the knob will move focus to Track List. If focus is on Track list then pushing the knob will load the selected track to the respective deck.
Playback: Use the PLAY and PAUSE buttons to play and stop your tracks.
Setting cues: You can set a temp cue point at the current position of the playhead, while playback is paused. Holding the CUE button (24) will play from the temp cue point.
Using Hot buttons: Hot 1 and Hot 2 buttons control 2 different cue points. To set a cue point, press one of the Hot buttons with the SYNC button turned on. To return to the cue point,turn the SYNC button off, and press either of the Hot buttons.
Using the loops: To set a loop during playback, simply press one of the autoloop buttons. This will create an autoloop of the duration specified on each button, ranging from 1/8 bar, to 8 bar. you can lock the loop by pressing the LOCK button (10). You can also use the LOOP IN and LOOP OUT buttons to set your loop. The loop can be toggled on/off by pressing the BACKBEAT button (20).
| DMC2 CONTROLS | SCRATCH LIVE FUNCTIONALITY |
|
| 1. | TIME DISPLAY button | Toggles between elapsed and remaining time display FLDR Button |
| 2. | FLDR button | Focus moves to Crate list. |
| 3. | FILE Button | Focus moves to Track list. |
| 4. | Knob | Turn to scroll through Crate/Track list (whichever has focus). If focus is Crate list then pushing knob will move focus to track list. If focus is Track list then pushing knob will load selected track to the respective deck. |
| 5. | Pitch Button | Bend pitch down. |
| 6. | Pitch Button | Bend pitch up. |
| 7. | PITCH ADJUST Button | Not Mapped |
| 8. | KEYLOCK Button | Toggles keylock on/off. |
| 9. | WHEEL MODE Button | Toggles between Scratch mode and Pitch Bend mode for the wheel control. |
| 10. | LOCK Button | Toggles locked state of current loop. |
| 11. | 1/8 Button | Toggles 1/8 bar autoloop on/off. |
| 12. | 1/4 Button | Toggles 1/4 bar autoloop on/off. |
| 13. | 1/2 Button | Toggles 1/2 bar autoloop on/off. |
| 14. | 1 Button | Toggles 1 bar autoloop on/off. |
| 15. | 2 Button |
Toggles 2 bar autoloop on/off. |
| 16. | 4 Button | Toggles 4 bar autoloop on/off. |
| 17. | 8 Button | Toggles 8 bar autoloop on/off. |
| 18. | LOOP IN Button | Sets current loop in point. |
| 19. | LOOP OUT Button | Sets current loop out point. |
| 20. | BACK BEAT Button | Mapped to loop button in Scratch LIVE, toggles current loop on/off. |
| 21. | HOT 1 Button | If SYNC is off, jumps to cue point 1. If SYNC is on, sets cue point 1 at current playhead position. |
| 22. | HOT 2 Button | If SYNC is off, jumps to cue point 2. If SYNC is on, sets cue point 1 at current playhead position. |
| 23. | SYNC Button | Controls whether HOT buttons jump to or set cue points as specified above |
| 24. | CUE Button | If playing or playhead is at the temp cue point, holding this button plays from temp cue point. Otherwise if playback is paused, sets temp cue point at current playhead position. |
| 25. | PAUSE Button | Pauses playback. |
| 26. | PLAY Button | Starts playback. |
| 27. | Slider | Changes playback velocity between ± 16%. |


